dscm the Dungeon (0, 0, D) a +0 plate armour (0, 3, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +1 broad axe of chopping a +2 rapier of electrocution (0, 34, D) a giant newt corpse (0, 35, D) a cursed -3 dagger a +0 leather armour (0, 40, D) a goblin corpse (0, 41, D) a +0 club a hobgoblin corpse a rat corpse