Dungeon Sprint DCSS version 0.17-a0-1760-ga6756ae (webtiles) character file. 13 dscm the Magician (level 2, -6/22 HPs) Began as a Gargoyle Fire Elementalist on Sept 3, 2015. Mangled by a centaur (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (161 turns). dscm the Magician (Gargoyle Fire Elementalist) Turns: 161, Time: 00:00:21 Health: -6/22 AC: 4 Str: 16 XL: 2 Next: 37% Magic: 2/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.8 Spellcasting * Level 3.2 Conjurations - Level 3.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The centaur is heavily wounded. The centaur closely misses you. You hit the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You barely miss the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * You hit the centaur. The centaur is heavily wounded. The centaur misses you. You hit the centaur. The centaur is severely wounded. The centaur hits you but does no damage. You completely miss the centaur. The centaur is severely wounded. The centaur hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..OZc@....††....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur and an adder zombie. Vanquished Creatures An adder (D) A ball python (D) A bat (D) A giant newt (D) A jackal zombie (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 148 | D | Noticed an ogre 148 | D | Noticed a centaur 153 | D | Reached XP level 2. HP: 15/15 MP: 1/6 158 | D | HP: 1/22 [centaur (4)] 161 | D | Mangled by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Flame Tongue || 6 Use: Potion || 1