Dungeon Sprint DCSS version 0.17-a0-1753-g75d4604 (webtiles) character file. 5 dscm the Magician (level 1, -4/10 HPs) Began as a Gargoyle Wizard on Sept 2, 2015. Slain by a scorpion (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (213 turns). dscm the Magician (Gargoyle Wizard) Turns: 213, Time: 00:00:28 Health: -4/10 AC: 4 Str: 10 XL: 1 Next: 80% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.2 Spellcasting * Level 1.7 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The magic dart hits the scorpion. The ogre shouts! The scorpion stings you. Ouch! That really hurt! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓h▓ ▓S▓ ▓O▓ ▓S▓ ▓s▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre, a scorpion, a hound and 2 adders. Vanquished Creatures A bat (D) A hobgoblin (D) A kobold (D) A giant newt (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 41 | D | Reached skill level 4 in Spellcasting 211 | D | Noticed a hound 211 | D | Noticed an ogre 211 | D | Noticed a scorpion 213 | D | Slain by a scorpion Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 30 Cast: Magic Dart || 6 Use: Potion || 1