Dungeon Sprint DCSS version 0.17-a0-1748-g222fba8 (webtiles) character file. 5 dscm the Chiller (level 1, -14/15 HPs) Began as a Gargoyle Ice Elementalist on Sept 1, 2015. Demolished by an ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (76 turns). dscm the Chiller (Gargoyle Ice Elementalist) Turns: 76, Time: 00:00:32 Health: -14/15 AC: 4 Str: 16 XL: 1 Next: 80% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting Level 1.1 Conjurations + Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Things that are here: a club; a giant cockroach corpse; a jackal corpse e - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 club (weapon) You see here a hobgoblin corpse. You start resting. Magic restored. You open the door. A hound, an ooze, an ogre, a necrophage and a zombie come into view. The hound barks! The ogre shouts! The ooze quivers. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre barely misses you. You sock the ogre! The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.ZnJhO@...††....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a necrophage, a hound, an ooze and an adder zombie. Vanquished Creatures A giant cockroach (D) A hobgoblin (D) A jackal (D) A giant newt (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 74 | D | Noticed a necrophage 74 | D | Noticed a hound 74 | D | Noticed an ogre 76 | D | Demolished by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 20 Club || 1 Cast: Freeze || 4 Use: Potion || 2