dscm the Dungeon (0, 0, D) an arrow (2, 0, D) a +0 plate armour (3, 0, D) a +0 pair of boots (4, 0, D) a +0 helmet (5, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of chopping the +2 rapier of Spite {venom, rN+ Int-5 Dex+6} It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your dexterity (+6). It protects you from negative energy. (6, 0, D) an uncursed staff of energy (36, 0, D) a jackal corpse (37, 0, D) an adder corpse an adder corpse (42, 0, D) a goblin corpse (43, 0, D) a +0 dagger