Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 6 dscm the Conjurer (level 1, -14/15 HPs) Began as a Gargoyle Conjurer on Aug 31, 2015. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (108 turns). dscm the Conjurer (Gargoyle Conjurer) Turns: 108, Time: 00:00:30 Health: -14/15 AC: 4 Str: 16 XL: 1 Next: 90% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.8 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The ogre is lightly wounded. You closely miss the ogre. The ogre is lightly wounded. The ogre completely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. You barely miss the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓r▓ ▓{▓ ▓Z▓ ▓w▓ ▓.▓ ▓+▓ You could see an ogre, a worm, a quokka and a bat skeleton. Vanquished Creatures A giant cockroach (D) 2 hobgoblins (D) 2 goblins (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 101 | D | Noticed an ogre 101 | D | Noticed a sky beast 108 | D | Demolished by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 33 Club || 6 Cast: Magic Dart || 6 Use: Potion || 2