Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 12 dscm the Magician (level 2, -6/22 HPs) Began as a Gargoyle Wizard on Aug 31, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (132 turns). dscm the Magician (Gargoyle Wizard) Turns: 132, Time: 00:00:29 Health: -6/22 AC: 4 Str: 15 XL: 2 Next: 33% Magic: 1/8 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 5.1 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The adder skeleton bites you but does no damage. You punch the adder skeleton! You hit the adder skeleton. You destroy the adder skeleton! You have reached level 2! You punch the adder skeleton! The adder skeleton barely misses you. You punch the adder skeleton! You destroy the adder skeleton! Your Spellcasting skill increases to level 5! The phantom blinks! You punch the ogre! The ogre is heavily wounded. The ogre misses you. You closely miss the ogre. The ogre is moderately wounded. You closely miss the ogre. The ogre is moderately wounded. The phantom blinks! The ogre hits you with a giant spiked club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....§†...@O.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures 2 adder skeletons (D) 2 goblins (D) A jackal (D) A giant newt (D) A kobold (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 24 | D | Reached skill level 4 in Spellcasting 112 | D | Noticed a phantom 112 | D | Noticed an ogre 125 | D | Reached XP level 2. HP: 1/15 MP: 0/7 128 | D | Reached skill level 5 in Spellcasting 132 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 29 Cast: Magic Dart || 8 Use: Potion || 2