Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 2 dscm the Magician (level 1, -3/10 HPs) Began as a Gargoyle Wizard on Aug 31, 2015. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (13 turns). dscm the Magician (Gargoyle Wizard) Turns: 13, Time: 00:00:08 Health: -3/10 AC: 4 Str: 10 XL: 1 Next: 40% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aim: a giant gecko (heavily wounded, clinging) The magic dart hits the giant gecko. You kill the giant gecko! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...@gbl...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin, a bat and a giant newt. Vanquished Creatures A giant gecko (D) A bat (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 13 | D | Slain by a hobgoblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 4