Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 6 dscm the Magician (level 1, 0/15 HPs) Began as a Gargoyle Wizard on Aug 31, 2015. Slain by a quasit (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (218 turns). dscm the Magician (Gargoyle Wizard) Turns: 218, Time: 00:00:29 Health: 0/15 AC: 4 Str: 15 XL: 1 Next: 90% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 7 (8) Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.4 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You miss the quasit. The quasit is moderately wounded. The orc wizard barely misses you. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You barely miss the quasit. The quasit is moderately wounded. The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. You hit the quasit. The quasit is heavily wounded. You closely miss the quasit. The quasit is heavily wounded. The quasit closely misses you. x2 The quasit claws you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..shl5@o..†'....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, a hound, an orc wizard, a quasit and a giant newt. Vanquished Creatures A giant gecko (D) A giant cockroach (D) A hobgoblin (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 25 | D | Reached skill level 4 in Spellcasting 210 | D | Noticed a scorpion 210 | D | Noticed an orc wizard 210 | D | Noticed a hound 210 | D | Noticed a quasit 218 | D | Slain by a quasit Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 5 Use: Potion || 1