dscm the Dungeon (7, 0, D) an adder corpse (skeletalised by now) (37, 0, D) an uncursed staff of energy (38, 0, D) the +4 quarterstaff "Ybbu" {venom, rElec Str-4 Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. the +2 dire flail of Contradiction {elec, *Corrode rN+++ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It renders you almost immune to negative energy. It may corrode your equipment when you take damage. a +1 broad axe of chopping a +2 rapier of electrocution (40, 0, D) a +0 dagger (unseen) (41, 0, D) a +0 giant club (still there?) a +1 chain mail (still there?) (42, 0, D) a +0 club (unseen) (45, 0, D) a +0 shortbow (unseen)