Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 5 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Aug 31, 2015. Shot with an arrow by a centaur (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (179 turns). dscm the Magician (Gargoyle Wizard) Turns: 179, Time: 00:00:19 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 80% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.3 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aim: a rat The magic dart hits the rat. You kill the rat! Things that are here: a club; a bat corpse k - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 club (weapon) You start resting. Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! A giant gecko, a worker ant, 2 centaurs and an ogre come into view. The centaur shouts! The worker ant twitches its antennae in your direction. The ogre shouts! The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓'▓ ▓c▓ ▓l▓ ▓O▓ ▓a▓ ▓c▓ ▓+▓ You could see an ogre, 2 centaurs, a worker ant and a giant gecko. Vanquished Creatures 2 bats (D) A hobgoblin (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 32 | D | Reached skill level 4 in Spellcasting 179 | D | Noticed a centaur 179 | D | Noticed an ogre 179 | D | Noticed a worker ant 179 | D | Noticed a centaur 179 | D | Shot with an arrow by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 4