Dungeon Sprint DCSS version 0.17-a0-1741-gd5e8965 (webtiles) character file. 6 dscm the Magician (level 1, 0/15 HPs) Began as a Gargoyle Wizard on Aug 31, 2015. Slain by a centaur (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (88 turns). dscm the Magician (Gargoyle Wizard) Turns: 88, Time: 00:00:28 Health: 0/15 AC: 4 Str: 15 XL: 1 Next: 90% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.4 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur unwields an uncursed shortbow. The centaur hits you but does no damage. Things that are here: a trident; a scale mail; an orc corpse You hit the centaur. The centaur is moderately wounded. The centaur closely misses you. You hit the centaur. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur hits you. You hit the centaur. The centaur is severely wounded. The centaur closely misses you. You hit the centaur. The centaur is severely wounded. The centaur hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓c▓ ▓h▓ ▓o▓ ▓Z▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur, an orc, a jackal and a giant gecko skeleton. Vanquished Creatures An orc (D) A goblin (D) A bat (D) A giant newt (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 13 | D | Reached skill level 4 in Spellcasting 73 | D | Noticed a centaur 88 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 8 Club || 7 Cast: Magic Dart || 8 Use: Potion || 1