Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 4 dscm the Magician (level 1, -1/10 HPs) Began as a Gargoyle Wizard on Aug 28, 2015. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (46 turns). dscm the Magician (Gargoyle Wizard) Turns: 46, Time: 00:00:38 Health: -1/10 AC: 4 Str: 10 XL: 1 Next: 70% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.2 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 club (weapon) The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! There is an open door to the Dungeon here. You open the door. An adder, 2 scorpions and 2 zombies come into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +ZsZS.s@....'...†<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 scorpions, an adder (sleeping) and 2 bat zombies. Vanquished Creatures A bat (D) 2 goblins (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 30 | D | Reached skill level 4 in Spellcasting 45 | D | Noticed a scorpion 45 | D | Noticed a scorpion 46 | D | Slain by a scorpion Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 13 Club || 2 Cast: Magic Dart || 6