Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 4 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Aug 28, 2015. Slain by an adder (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (47 turns). dscm the Magician (Gargoyle Wizard) Turns: 47, Time: 00:00:32 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 70% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: exhausted, slowed, very slow, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.2 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You sock the adder! The adder is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. The adder bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....†††..@ScZcZ.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 centaurs, an adder, an adder zombie and a ball python skeleton. Vanquished Creatures A hobgoblin (D) A jackal (D) 2 bats (D) A giant newt (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 10 | D | Banished a spatial maelstrom 25 | D | Reached skill level 4 in Spellcasting 34 | D | Noticed a centaur 34 | D | Noticed a centaur 47 | D | Slain by an adder Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 23 Unarmed || 3 Cast: Magic Dart || 6 Use: Potion || 2