Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 8 dscm the Magician (level 2, -22/22 HPs) Began as a Gargoyle Wizard on Aug 28, 2015. Annihilated by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:14 (266 turns). dscm the Magician (Gargoyle Wizard) Turns: 266, Time: 00:01:14 Health: -22/22 AC: 4 Str: 15 XL: 2 Next: 8% Magic: 1/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.7 Spellcasting - Level 1.1 Conjurations - Level 0.8 Summonings Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None b - Call Imp Summ #....... 14% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Nothing appears to happen. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) Okay, then. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You punch the ogre! The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓h▓ ▓Z▓ ▓{▓ ▓O▓ ▓@▓ ▓<▓ ▓▓▓ You could see an ogre, a hound and an adder zombie. Vanquished Creatures A goblin (D) 3 hobgoblins (D) A kobold (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 23 | D | Reached skill level 4 in Spellcasting 39 | D | Reached XP level 2. HP: 4/15 MP: 1/7 44 | D | Learned a level 2 spell: Call Imp 245 | D | Noticed a hound 245 | D | Noticed an orc wizard 245 | D | Noticed an ogre 266 | D | Annihilated by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 31 Cast: Magic Dart || 7 Call Imp || 2 Use: Potion || 2