Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 21 dscm the Magician (level 2, 0/22 HPs) Began as a Gargoyle Wizard on Aug 28, 2015. Slain by an adder (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (81 turns). dscm the Magician (Gargoyle Wizard) Turns: 81, Time: 00:00:42 Health: 0/22 AC: 4 Str: 15 XL: 2 Next: 87% Magic: 1/8 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 11 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 5.8 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your Spellcasting skill increases to level 5! You have reached level 2! You closely miss the adder. The adder closely misses you. You sock the adder! The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. The adder closely misses you. You sock the adder! You kill the adder! You closely miss the adder. The adder bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓.▓ ▓s▓ ▓s▓ ▓.▓ ▓.▓ ▓+▓ You could see a scorpion, an adder and a giant cockroach. Vanquished Creatures 2 adders (D) A giant gecko (D) A goblin (D) A kobold (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 21 | D | Reached skill level 4 in Spellcasting 61 | D | Noticed a scorpion 74 | D | Reached skill level 5 in Spellcasting 74 | D | Reached XP level 2. HP: 8/15 MP: 1/8 81 | D | Slain by an adder Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 13 Club || 13 Cast: Magic Dart || 5 Use: Potion || 2