dscm the Dungeon [Shop] Qiblon's Weapon Emporium a cursed -1 dagger (1 gold) the +2 scimitar "Docvuorao" {drain, Dex+3} (427 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). a +0 whip (35 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +1 dagger of protection (131 gold) a +0 spear (42 gold) a +0 short sword (42 gold) 6 arrows (16 gold) the +1 battleaxe of Prescription {chop, -Tele rC++ Dex-2 Stlth+} (450 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from cold. It prevents most forms of teleportation. It makes you more stealthy. [Shop] Tesang's General Store a +0 ring mail (40 gold) a scroll of amnesia (35 gold) [Shop] Ingel's Weapon Emporium 23 stones (27 gold) 21 sling bullets (126 gold) a +0 club (12 gold) a +0 dagger (24 gold) 24 stones (28 gold) a +0 mace (36 gold) 13 stones (15 gold) a +0 long sword (42 gold) a +0 whip (30 gold) [Shop] Gonn's Assorted Antiques a +0 hand axe (72 gold) a +0 mace (72 gold) a +0 whip (60 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 club (24 gold) (0, 0, D) an uncursed ring of poison resistance (4, 0, D) a +1 longbow (5, 0, D) a +2 vampiric whip (6, 0, D) a +3 dire flail of protection (7, 0, D) a +1 glaive (8, 0, D) a +0 falchion of slicing (9, 0, D) a +1 longbow (10, 0, D) a +0 trident (11, 0, D) a +2 quarterstaff of speed (15, 0, D) a +1 ice dragon armour (17, 0, D) a +1 leather armour of magic resistance (20, 0, D) a +0 robe (30, 0, D) Sif Muna's Collected Works on Gliding Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Deflect Missiles Charms/Air 6 2 scrolls of fear 3 scrolls of fog Kikubaaqudgha's Compendium of Necromancy Spells Type Level a - Animate Dead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Dispel Undead Necromancy 5 Kikubaaqudgha's Guide on Evil Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 a scroll of amnesia a +0 club a book of Air a +3 leather armour of cold resistance an uncursed ring of fire a +2 ring mail a +2 robe of magic resistance a +0 robe (32, 0, D) 2 bolts (15, 2, D) a +0 spear a +0 animal skin (-7, 4, D) a +3 dagger a +2 robe (-5, 4, D) a +0 glaive a +0 ring mail (-2, 4, D) a +0 short sword a +0 chain mail (2, 4, D) a +0 great mace a +0 chain mail (3, 4, D) a +0 morningstar a +0 halberd a +0 plate armour a +0 hand axe a +0 hand axe a cursed +0 leather armour (4, 4, D) a +0 mace a +3 dagger a +0 robe a +0 club a +0 leather armour (6, 4, D) a +0 hand axe 3 tomahawks (7, 4, D) a +0 mace (9, 4, D) a bolt (10, 4, D) a bolt (12, 4, D) a +0 hand axe (still there?) a bolt (still there?) (14, 4, D) a cursed +0 leather armour (16, 4, D) a +0 battleaxe a +0 chain mail a bolt a +0 hand axe a +0 leather armour (17, 4, D) a +0 great mace a +0 plate armour (19, 4, D) a +0 dagger a +0 robe (20, 4, D) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (21, 4, D) a +0 flail a +0 plate armour a +0 halberd a +0 chain mail (23, 4, D) a +0 trident a +0 plate armour (25, 4, D) a +0 scimitar a +0 plate armour a +0 war axe a +0 plate armour a +0 mace a +0 plate armour (27, 4, D) a +0 dagger (28, 4, D) a +0 trident a +0 dagger a +0 robe (29, 4, D) a +3 whip (30, 4, D) a +0 club a +0 leather armour (38, 4, D) a +0 dire flail a +0 chain mail (43, 4, D) a +0 dagger a +0 robe (-5, 6, D) a +0 arbalest a +0 bardiche a cursed +0 chain mail 3 bolts (-4, 6, D) 3 bolts a +0 short sword a +0 chain mail (-2, 6, D) a bolt (-1, 6, D) a bolt (2, 6, D) 2 bolts (3, 8, D) a +0 glaive (7, 8, D) a cursed -1 battleaxe a +0 chain mail (39, 8, D) 16 poisoned needles (41, 8, D) 16 stones (42, 8, D) a +0 robe (47, 8, D) a +0 cloak (48, 8, D) a +0 helmet (49, 8, D) a +0 cloak (-5, 12, D) a cursed +0 club (0, 12, D) a +0 dagger a +0 robe (31, 12, D) an uncursed staff of energy (32, 12, D) the +2 scimitar of Beogh's Approval {flame, rElec rN+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. a +4 quarterstaff of speed a +2 halberd of venom a +3 war axe of freezing a +2 rapier of distortion