Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 16 dscm the Magician (level 2, -4/15 HPs) Began as a Gargoyle Air Elementalist on Aug 27, 2015. Slain by an ice beast (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (215 turns). dscm the Magician (Gargoyle Air Elementalist) Turns: 215, Time: 00:00:32 Health: -4/15 AC: 4 Str: 11 XL: 2 Next: 54% Magic: 1/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.8 Spellcasting * Level 2.9 Conjurations - Level 3.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The zap hits the adder. You kill the adder! The zap hits the ice beast. The ice beast is lightly wounded. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded) The zap hits the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +†....Y@.††††....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast. Vanquished Creatures An adder (D) 3 giant cockroaches (D) A goblin (D) A hobgoblin (D) A quokka (D) A bat (D) A giant gecko (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 30 | D | Reached skill level 3 in Air Magic 211 | D | Noticed an ice beast 212 | D | Reached XP level 2. HP: 15/15 MP: 4/6 215 | D | Slain by an ice beast Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Shock || 8