Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 9 dscm the Magician (level 2, -1/15 HPs) Began as a Gargoyle Air Elementalist on Aug 27, 2015. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:46 (74 turns). dscm the Magician (Gargoyle Air Elementalist) Turns: 74, Time: 00:00:46 Health: -1/15 AC: 4 Str: 11 XL: 2 Next: 16% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.3 Spellcasting * Level 2.1 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion misses you. Your magical contamination has completely faded away. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The zap misses the scorpion. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. You die... ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓(▓ ▓.▓ ▓.▓ ▓s▓ ▓@▓ ▓▓▓ You could see a scorpion. Vanquished Creatures 2 bat skeletons (D) A hobgoblin (D) A quokka (D) A ball python skeleton (D) 2 goblins (D) A kobold (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 6 | D | Reached skill level 3 in Air Magic 51 | D | Noticed a scorpion 54 | D | Reached XP level 2. HP: 15/15 MP: 1/6 74 | D | Slain by a scorpion Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 7 Cast: Shock || 8