dscm the Dungeon (0, 0, D) a bat skeleton (1, 0, D) a +0 dagger a goblin corpse (skeletalised by now) (5, 0, D) an adder corpse (34, 0, D) 2 potions of magic a potion of invisibility 2 potions of heal wounds 4 potions of curing (35, 0, D) 3 scrolls of remove curse 2 scrolls of amnesia a scroll of blinking (36, 0, D) an uncursed staff of energy a wand of fire (7) (37, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping the +2 rapier "Giantslayer" {flame, +Blink Int+6 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-2). It lets you blink. (38, 0, D) a +0 pair of boots (39, 0, D) a +0 pair of gloves (40, 0, D) a +1 scale mail (41, 0, D) a +3 ring of intelligence (42, 0, D) a +2 ring of protection