Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 5 dscm the Gusty (level 1, -3/10 HPs) Began as a Gargoyle Air Elementalist on Aug 27, 2015. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (54 turns). dscm the Gusty (Gargoyle Air Elementalist) Turns: 54, Time: 00:00:23 Health: -3/10 AC: 4 Str: 11 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting * Level 1.9 Conjurations - Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aim: a scorpion (lightly wounded) The zap hits the scorpion. The scorpion appears unharmed. The scorpion is lightly wounded. The zap hits the giant gecko skeleton. The zap hits the adder zombie. The zap hits the adder zombie. The zap hits the centaur. The centaur is moderately wounded. The scorpion misses you. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) The zap hits the scorpion. The scorpion is moderately wounded. The zap misses the giant gecko skeleton. The zap misses the adder zombie. The zap hits the adder zombie. The zap misses the centaur. The scorpion stings you. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....')...@sZZZc.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a scorpion, 2 adder zombies and a giant gecko skeleton. Vanquished Creatures A jackal (D) 2 bats (D) 2 goblins (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 6 | D | Reached skill level 3 in Air Magic 50 | D | Noticed a scorpion 50 | D | Noticed a centaur 54 | D | Slain by a scorpion Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 7