dscm the Dungeon (0, 0, D) a +0 longbow (unseen) (0, 7, D) a +0 short sword 2 stones a +0 whip (0, 8, D) a +0 spear (0, 15, D) the +4 quarterstaff of Owasmon {vamp, -Tele rElec Str+4 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. a +2 dire flail of holy wrath a +1 broad axe of freezing a +2 rapier of draining (0, 16, D) an uncursed staff of energy (0, 42, D) an adder corpse (skeletalised by now) (0, 44, D) a quokka corpse (skeletalised by now) (0, 47, D) an iguana corpse (skeletalised by now) (0, 48, D) a rat corpse (skeletalised by now) (0, 49, D) a rat corpse (skeletalised by now) (0, 53, D) a bat corpse (skeletalised by now)