dscm the Dungeon (0, 0, D) a +0 long sword (still there?) 50 gold pieces (still there?) (1, 0, D) 50 gold pieces (2, 0, D) 50 gold pieces (3, 0, D) a +0 war axe (still there?) 50 gold pieces (still there?) (4, 0, D) a cursed -1 mace (still there?) 50 gold pieces (still there?) (5, 0, D) a +1 scimitar of flaming (still there?) 50 gold pieces (still there?) (15, 0, D) a +0 dagger a +0 robe a +0 dagger of protection a +0 robe (17, 0, D) a +0 club a +0 short sword a +0 ring mail (18, 0, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a cursed +0 short sword a +0 plate armour (19, 0, D) a +0 flail a +0 ring mail (20, 0, D) a +0 flail a +0 club a +0 dagger a +0 robe an orc corpse (22, 0, D) a +0 flail a +0 chain mail 3 chunks of flesh (-27, 4, D) a +0 cloak a +0 pair of gloves a +4 short sword (-26, 4, D) a +0 pair of boots (-26, 8, D) a +0 giant club a +0 giant club (-22, 8, D) a +0 spear (-17, 8, D) a cursed +2 trident of freezing a +0 robe (-10, 8, D) a +2 scimitar of flaming a +4 quarterstaff of crushing the +2 halberd "Moqiqan" {chop, *Contam Str+6 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+6). It causes magical contamination when unequipped. It makes you more stealthy. a +1 broad axe of freezing a +2 rapier of distortion (-9, 8, D) an uncursed staff of energy (22, 8, D) a +0 giant spiked club a +0 scale mail (28, 8, D) a stone