dscm the Dungeon (0, 0, D) a +0 plate armour (1, 0, D) a +0 cloak (2, 0, D) a +0 pair of boots (3, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of electrocution (4, 0, D) an uncursed staff of energy (32, 0, D) a +0 giant club an ogre corpse (33, 0, D) 4 stones a kobold corpse (34, 0, D) a +0 club (36, 0, D) a bat corpse