Dungeon Sprint DCSS version 0.16.2-2-g470672f (webtiles) character file. 5 dscm the Skirmisher (level 1, -3/21 HPs) Began as a Naga Wanderer on Aug 27, 2015. Slain by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (230 turns). dscm the Skirmisher (Naga Wanderer) Turns: 230, Time: 00:00:14 Health: -3/21 AC: 1 Str: 18 XL: 1 Next: 80% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + c - +0 falchion rCold . . . Clarity . a - +0 leather armour rNeg . . . SustAb . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no barding) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slow, not resistant to hostile enchantments, unstealthy A: spit poison, see invisible, deformed body, poison resistance, slowness 2 a: Spit Poison You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +0 falchion (weapon) d - a +0 quarterstaff Missiles b - 4 throwing nets (quivered) Armour a - a +0 leather armour (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.1 Fighting Level 1.0(1.8) Maces & Flails + Level 2.3(2.4) Staves + Level 1.1 Armour + Level 2.0 Dodging + Level 2.1 Stealth Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. You can spit poison. You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. Message History You kill the goblin! Your Fighting skill increases to level 3! You slash the kobold! You kill the kobold! Your Dodging skill increases to level 2! There is an open door to the Dungeon here. Items here: ( )) †††† You start resting. You start resting. You open the door. 2 bats, a gnoll, an orc and a centaur come into view. The orc shouts! The centaur shouts! The centaur hits you! The gnoll shouts! There is an open door, spattered with blood here. You hit the centaur but do no damage. The centaur hits you! * * * LOW HITPOINT WARNING * * * You closely miss the centaur. The centaur hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +bogbc@.....(....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a gnoll, an orc and 2 bats. Vanquished Creatures A goblin (D) A hobgoblin (D) A jackal (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Naga Wanderer, began the quest for the Orb. 0 | D | dscm set off with: a +0 leather armour, 4 throwing nets, a +0 falchion, a +0 quarterstaff, a potion of curing, a bread ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 19 | D | Reached skill level 3 in Fighting 227 | D | Noticed a centaur 230 | D | Slain by a centaur Action || total -------------------------++------- Melee: Falchion || 18