dscm the Dungeon (6, 0, D) an arrow (8, 0, D) a +0 shortbow (9, 0, D) a +0 shortbow (37, 0, D) an uncursed staff of energy (38, 0, D) the +2 halberd "Ultimatum" {flame, +Blink rC- MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. a +3 war axe of chopping a +2 rapier of draining (39, 0, D) a +0 centaur barding (44, 0, D) a +0 club (45, 0, D) a +0 shortbow (51, 0, D) a +0 dire flail a +0 plate armour a +0 giant club (9, 4, D) a +4 scimitar of holy wrath (10, 4, D) a +0 long sword