Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 4 dscm the Magician (level 1, -6/15 HPs) Began as a Gargoyle Air Elementalist on Aug 27, 2015. Mangled by an iguana (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:41 (69 turns). dscm the Magician (Gargoyle Air Elementalist) Turns: 69, Time: 00:00:41 Health: -6/15 AC: 4 Str: 16 XL: 1 Next: 70% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very slightly contaminated, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting * Level 1.8 Conjurations + Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The crimson imp blinks! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You completely miss the iguana. The iguana is moderately wounded. The iguana hisses menacingly. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crimson imp blinks! You hit the iguana. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓†▓ ▓5▓ ▓5▓ ▓.▓ ▓@▓ ▓l▓ ▓c▓ ▓.▓ ▓§▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur, an iguana and 2 crimson imps. Vanquished Creatures A jackal (D) 3 bats (D) A giant newt (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 62 | D | Noticed a crimson imp 62 | D | Noticed an iguana 62 | D | Noticed a centaur 62 | D | Noticed a crimson imp 69 | D | Mangled by an iguana Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 2 Unarmed || 1 Cast: Shock || 6 Use: Potion || 1