Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 5 dscm the Skirmisher (level 1, 0/25 HPs) Began as a Naga Wanderer on Aug 26, 2015. Slain by an adder (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (34 turns). dscm the Skirmisher (Naga Wanderer) Turns: 34, Time: 00:00:05 Health: 0/25 AC: 1 Str: 13 XL: 1 Next: 80% Magic: 1/1 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + c - +0 spear rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no barding) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +0 spear (weapon) Armour e - a +0 robe (worn) Scrolls b - 2 scrolls of blinking Potions a - 2 potions of haste d - 2 potions of curing g - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 5.1 Fighting + Level 0.2 Polearms + Level 1.0 Armour + Level 1.8 Dodging + Level 1.5 Stealth + Level 1.0 Unarmed Combat Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History * * * LOW HITPOINT WARNING * * * You miss the bat. The bat is almost dead. The bat closely misses you. You closely miss the bat. The bat is almost dead. The bat barely misses you. x2 You hit the bat. You kill the bat! Your Fighting skill increases to level 5! You hit the rat. You kill the rat! There is an open door to the Dungeon here. Things that are here: a dagger; a bat corpse As you open the door, it creaks loudly! An iguana, an adder, 2 ogres and a skeleton come into view. The ogre shouts! x2 The adder bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓O▓ ▓.▓ ▓l▓ ▓O▓ ▓Z▓ ▓+▓ You could see 2 ogres, an iguana (wandering), an adder and a giant gecko skeleton (wandering). Vanquished Creatures A bat (D) 2 goblins (D) A jackal (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Naga Wanderer began the quest for the Orb. 0 | D | dscm set off with: 2 potions of haste, 2 scrolls of blinking, a +0 spear, 2 potions of curing, a +0 robe, a bread ration, a potion of heal wounds, 2 potions of magic, a potion of berserk rage 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 26 | D | Reached skill level 5 in Fighting 34 | D | Noticed an ogre 34 | D | Noticed an iguana 34 | D | Noticed an ogre 34 | D | Slain by an adder Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Spear || 23