dscm the Dungeon (0, 0, D) a +0 short sword 5 stones (0, 37, D) the +2 scimitar "Iprof" {flame, rF+ Int+3 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from fire. a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of chopping a +2 rapier of electrocution (0, 48, D) a +0 trident a cursed +0 chain mail (0, 49, D) a +0 plate armour