Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 66 dscm the Skirmisher (level 4, -8/48 HPs) Began as a Gargoyle Wanderer on Aug 26, 2015. Splashed by a jelly's acid (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:56 (126 turns). dscm the Skirmisher (Gargoyle Wanderer) Turns: 126, Time: 00:00:57 Health: -8/48 AC: -2 Str: 19 XL: 4 Next: 15% Magic: 4/4 EV: 10 Int: 11 God: Gold: 0 SH: 9 Dex: 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Clarity . d - +0 robe rNeg + . . SustAt . a - +0 shield rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, corroded equipment, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +0 short sword (weapon) e - a +0 dagger Armour a - a +0 shield (worn) d - a +0 robe (worn) Scrolls l - a scroll of blinking Potions b - a potion of lignification g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic Comestibles f - a bread ration m - a chunk of flesh Skills: * Level 6.5 Fighting - Level 1.7 Short Blades * Level 3.4 Armour * Level 2.5 Dodging - Level 4.3 Stealth * Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your experience leads to an increase in your attributes! Your base attributes are Str 13, Int 10, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel stronger. You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly barely misses you. You puncture the jelly! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid corrodes you! The acid burns! You die... ▓+▓ ▓.▓ ▓.▓ ▓o▓ ▓J▓ ▓@▓ ▓'▓ ▓.▓ ▓%▓ ▓†▓ ▓†▓ ▓†▓ ▓'▓ ▓.▓ You could see a jelly and an orc. Vanquished Creatures A scorpion (D) An adder (D) An orc (D) A giant cockroach (D) A goblin (D) A bat (D) A kobold (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wanderer began the quest for the Orb. 0 | D | dscm set off with: a +0 shield, a potion of lignification, a +0 short sword, a +0 robe, a +0 dagger, a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 14 | D | Reached skill level 1 in Armour 16 | D | Reached skill level 1 in Dodging 108 | D | Noticed a jelly 108 | D | Noticed a scorpion 110 | D | Reached XP level 2. HP: 18/20 MP: 2/2 123 | D | Killed a scorpion 123 | D | Reached skill level 6 in Fighting 123 | D | Reached XP level 3. HP: 17/28 MP: 3/3 123 | D | Reached XP level 4. HP: 19/32 MP: 4/4 126 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 20 | 3 || 23 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | || 3