Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 9 dscm the Magician (level 2, -6/28 HPs) Began as a Vampire Conjurer on Aug 26, 2015. Mangled by an iguana (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:42 (103 turns). dscm the Magician (Vampire Conjurer) Turns: 103, Time: 00:01:42 Health: -6/28 AC: 2 Str: 12 XL: 2 Next: 3% Magic: 1/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis + j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), regenerating quickly, very quick, not resistant to hostile enchantments, extremely unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.9 Spellcasting - Level 3.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You puncture the worm! You kill the worm! You have reached level 2! The crimson imp blinks! The iguana barely misses you. You see here a stone. You puncture the iguana! The iguana is heavily wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The iguana closely misses you. You hit the iguana. The iguana is severely wounded. You hit the iguana. The iguana is almost dead. The iguana bites you! You die... ▓.▓ ▓)▓ ▓.▓ ▓÷▓ ▓.▓ ▓Z▓ ▓n▓ ▓l▓ ▓@▓ ▓5▓ ▓<▓ ▓▓▓ You could see a necrophage, an iguana, a crimson imp and a quokka skeleton. Vanquished Creatures A worm (D) 2 goblins (D) A kobold (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D | Noticed a necrophage 75 | D | Noticed a crimson imp 75 | D | Noticed an iguana 99 | D | Reached XP level 2. HP: 8/19 MP: 0/6 103 | D | Mangled by an iguana Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 19 Cast: Magic Dart || 9 Use: Potion || 3