Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 0 dscm the Vexing (level 1, -1/18 HPs) Began as a Vampire Wanderer on Aug 26, 2015. Slain by a goblin (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (24 turns). dscm the Vexing (Vampire Wanderer) Turns: 24, Time: 00:00:09 Health: -1/18 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + b - +0 hand crossbow rCold . . . Clarity . e - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons b - a +0 hand crossbow (weapon) Missiles c - 24 bolts (quivered) Armour e - a +0 robe (worn) Scrolls d - a scroll of teleportation l - a scroll of blinking Potions f - a potion of blood g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 3.0 Fighting + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.1 Armour + Level 1.5 Stealth + Level 1.0 Spellcasting Level 3.0 Hexes You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The goblin barely misses you. x2 You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you. x2 * * * LOW HITPOINT WARNING * * * You clumsily bash the goblin but do no damage. The goblin is severely wounded. The goblin closely misses you. You clumsily bash the goblin but do no damage. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You clumsily bash the goblin but do no damage. The goblin is severely wounded. The goblin hits you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓g▓ ▓r▓ ▓g▓ ▓.▓ ▓+▓ You could see 3 goblins and a rat. Vanquished Creatures A goblin (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Maledictions, a +0 hand crossbow, 24 bolts, a scroll of teleportation, a +0 robe, a potion of blood, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 17/17 MP: 2/2 24 | D | Slain by a goblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Hand crossbow || 19