Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 4 dscm the Magician (level 1, -3/13 HPs) Began as a Vampire Wanderer on Aug 26, 2015. Slain by a shadow imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (23 turns). dscm the Magician (Vampire Wanderer) Turns: 23, Time: 00:00:12 Health: -3/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Clarity . c - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls k - a scroll of blinking Potions b - a potion of lignification e - a potion of blood f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 2.1 Stealth + Level 3.4 Spellcasting Level 1.3 Conjurations Level 3.2 Charms Level 1.0 Air Magic Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You barely miss the rat. The rat misses you. You completely miss the rat. The rat bites you. You completely miss the rat. The rat barely misses you. You hit the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat. You bite the rat. You kill the rat! Things that are here: a whip; a giant newt corpse; a kobold corpse You open the door. 2 worker ants, a shadow imp, a zombie and a skeleton come into view. The shadow imp shouts! The worker ant twitches its antennae in your direction. x2 The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The worker ant waves its antennae. The shadow imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....'†)...@5ZaZa+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 worker ants, a shadow imp, a quokka zombie and an adder skeleton. Vanquished Creatures A giant cockroach (D) A kobold (D) A giant newt (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Minor Magic, a potion of lignification, a +0 robe, a +0 dagger, a potion of blood, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D | Noticed a worker ant 22 | D | Noticed a worker ant 23 | D | Slain by a shadow imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 11 Stab: Sleeping || 2