Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 2 dscm the Magician (level 1, 0/15 HPs) Began as a Vampire Wanderer on Aug 26, 2015. Slain by a bat (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (25 turns). dscm the Magician (Vampire Wanderer) Turns: 25, Time: 00:00:06 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 6 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Clarity . c - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls j - a scroll of blinking Potions b - 2 potions of curing e - a potion of blood f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Skills: + Level 1.0 Fighting + Level 1.4 Short Blades + Level 0.2 Dodging + Level 1.5 Stealth Level 1.7 Shields + Level 3.0 Spellcasting Level 1.0 Translocations Level 2.1 Transmutations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You see here a club. You completely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 You hit the bat. The bat is almost dead. The bat closely misses you. You barely miss the bat. The bat is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓s▓ ▓b▓ ▓@▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a giant cockroach and a bat. Vanquished Creatures A hobgoblin (D) A kobold (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Wanderer began the quest for the Orb. 0 | D | dscm set off with: a book of Geomancy, 2 potions of curing, a +0 robe, a +0 dagger, a potion of blood, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 17 | D | Reached skill level 3 in Spellcasting 25 | D | Slain by a bat Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 19