dscm the Dungeon (4, 0, D) a +0 war axe a +0 scale mail (5, 0, D) a +0 dire flail a +0 leather armour a +0 dagger (12, 0, D) a +0 dire flail (17, 0, D) a +0 helmet (19, 0, D) a +4 quarterstaff of speed the +2 halberd of Bloody Death {vamp, rN++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from negative energy. a +2 morningstar of protection a +1 broad axe of freezing (50, 0, D) a +0 club (56, 0, D) a +0 club a +0 dagger (0, 2, D) 3 sling bullets (6, 2, D) a +2 quarterstaff of protection a +0 hunting sling 8 sling bullets a +0 leather armour (21, 4, D) a catoblepas corpse (47, 4, D) a +0 hand axe (48, 4, D) a +2 robe of magic resistance