Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 5 dscm the Magician (level 1, -1/13 HPs) Began as a Mummy Conjurer on Aug 25, 2015. Slain by a phantom (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:52 (193 turns). dscm the Magician (Mummy Conjurer) Turns: 193, Time: 00:00:53 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . d - +0 short sword rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting - Level 3.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. Magic restored. You start resting. HP restored. Okay, then. As you open the door, it creaks loudly! A giant cockroach, a crimson imp, a phantom and 2 zombies come into view. The crimson imp shouts! The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The phantom blinks! The giant cockroach bites you. You closely miss the giant cockroach. The phantom barely misses you. The giant cockroach bites you. The phantom hits you. The phantom blinks! You closely miss the giant cockroach. The giant cockroach misses you. The phantom barely misses you. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach waves its antennae. The giant cockroach bites you. The phantom hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓W▓ ▓@▓ ▓s▓ ▓5▓ ▓Z▓ ▓Z▓ ▓.▓ ▓.▓ ▓+▓ You could see a phantom, a crimson imp, 2 bat zombies and a giant cockroach. Vanquished Creatures A giant cockroach (D) A goblin (D) A hobgoblin (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Mummy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D | Noticed a crimson imp 189 | D | Noticed a phantom 193 | D | Slain by a phantom Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Short sword || 18 Unarmed || 2 Cast: Magic Dart || 4