Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 3 dscm the Magician (level 1, -2/13 HPs) Began as a Mummy Summoner on Aug 25, 2015. Slain by a jackal (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (35 turns). dscm the Magician (Mummy Summoner) Turns: 35, Time: 00:00:36 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting - Level 3.2 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Your bat barely misses the jackal. The jackal barely misses your bat. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (severely wounded) Attack! Your bat closely misses the jackal. The jackal closely misses your bat. Your bat disappears in a puff of smoke! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses your rat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses your rat. The jackal bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....hrh@b<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 jackals, a friendly bat and a friendly rat. Vanquished Creatures A bat (D) A goblin (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Mummy Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D | Slain by a jackal Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Summon Small Mamm || 4