Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 4 dscm the Magician (level 1, -4/13 HPs) Began as a Mummy Air Elementalist on Aug 25, 2015. Slain by a centaur (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:33 (244 turns). dscm the Magician (Mummy Air Elementalist) Turns: 244, Time: 00:00:33 Health: -4/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting - Level 0.7 Conjurations - Level 2.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. Magic restored. You start resting. HP restored. You see here a rat skeleton. You open the door. An adder, a centaur, 2 ogres and a skeleton come into view. The ogre shouts! x2 The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur unwields an uncursed shortbow. The centaur hits you! Ouch! That really hurt! The centaur hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. You barely miss the centaur. The centaur closely misses you. The centaur hits you! Ouch! That really hurt! You die... ▓+▓ ▓Z▓ ▓S▓ ▓O▓ ▓O▓ ▓c▓ ▓@▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓(▓ ▓.▓ ▓.▓ You could see 2 ogres, a centaur, an adder and an adder skeleton. Vanquished Creatures A hobgoblin (D) A kobold (D) 2 giant newts (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Mummy Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Reached skill level 3 in Spellcasting 242 | D | Noticed an ogre 242 | D | Noticed an ogre 242 | D | Noticed a centaur 244 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 10 Club || 1 Cast: Shock || 2