Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 4 dscm the Gusty (level 1, -1/15 HPs) Began as a Gargoyle Air Elementalist on Aug 25, 2015. Shot with an arrow of frost by a centaur (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:44 (113 turns). dscm the Gusty (Gargoyle Air Elementalist) Turns: 113, Time: 00:00:45 Health: -1/15 AC: 4 Str: 16 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 1.8 Conjurations + Level 2.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! 2 adders, 2 centaurs and a quasit come into view. The centaur shouts! The quasit gives a chilling moan. The centaur wields a shortbow. The centaur shoots an arrow of frost. The arrow of frost barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur shoots an arrow of frost. The arrow of frost misses you. The centaur shoots an arrow of frost. The arrow of frost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The arrow of frost freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....(†)..@'cSc5S+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 centaurs, a quasit and 2 adders. Vanquished Creatures A bat (D) 3 kobolds (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 112 | D | Noticed a centaur 112 | D | Noticed a centaur 112 | D | Noticed a quasit 113 | D | Shot with an arrow of frost by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 3 Use: Potion || 1