Dungeon Sprint DCSS version 0.17-a0-1718-g72dbe4d (webtiles) character file. 2 dscm the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Aug 25, 2015. Slain by a goblin ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (28 turns). dscm the Magician (Gargoyle Wizard) Turns: 28, Time: 00:00:16 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 30% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.8 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a club. You miss the goblin. The goblin is moderately wounded. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a club. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓l▓ ▓g▓ ▓.▓ ▓.▓ ▓+▓ You could see a hobgoblin, a goblin and a giant newt. Vanquished Creatures A hobgoblin (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 28 | D | Slain by a goblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 3