Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 32 dscm the Ducker (level 3, 0/28 HPs) Began as a Vampire Air Elementalist on July 28, 2015. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:50 (75 turns). dscm the Ducker (Vampire Air Elementalist) Turns: 75, Time: 00:00:50 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 0/6 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + j - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: regenerating quickly, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand weapons j - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: * Level 2.9 Fighting * Level 2.5 Armour * Level 4.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) The zap hits the scorpion. The scorpion is severely wounded. The scorpion misses you. You completely miss the scorpion. You bite the scorpion, but do no damage. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. You bite the scorpion, but do no damage. The scorpion is almost dead. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You die... ▓▓▓ ▓@▓ ▓s▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ You could see a scorpion. Vanquished Creatures A hound (D) A giant cockroach (D) 3 kobolds (D) A bat (D) A jackal skeleton (D) A quokka skeleton (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D | Reached skill level 1 in Fighting 5 | D | Reached skill level 1 in Armour 48 | D | Noticed a hound 48 | D | Noticed a scorpion 53 | D | Killed a hound 53 | D | Reached skill level 4 in Dodging 53 | D | Reached XP level 2. HP: 20/23 MP: 0/5 53 | D | Reached XP level 3. HP: 24/28 MP: 0/6 70 | D | HP: 1/28 [scorpion (3)] 75 | D | Slain by a scorpion Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Short sword || 11 Cast: Shock || 6 Use: Potion || 3