Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 3 dscm the Sneak (level 1, 0/15 HPs) Began as a Vampire Air Elementalist on July 28, 2015. Slain by a jackal (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (31 turns). dscm the Sneak (Vampire Air Elementalist) Turns: 31, Time: 00:00:18 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: * Level 1.4 Fighting * Level 1.0 Armour * Level 2.7 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The zap misses the jackal. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a jackal. Vanquished Creatures 2 kobolds (D) A bat (D) A goblin (D) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Reached skill level 1 in Fighting 6 | D | Reached skill level 1 in Armour 31 | D | Slain by a jackal Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Shock || 4