Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 8 dscm the Ducker (level 2, -2/21 HPs) Began as a Vampire Air Elementalist on July 28, 2015. Slain by a shadow imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:04 (316 turns). dscm the Ducker (Vampire Air Elementalist) Turns: 316, Time: 00:01:04 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + j - +0 short sword (venom) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons j - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: * Level 1.4 Fighting * Level 1.9 Armour * Level 3.2 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp completely misses you. You hit the shadow imp. You bite the shadow imp. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The shadow imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@5s..'.(..()..).. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion and a shadow imp. Vanquished Creatures An orc (D) A bat (D) A hobgoblin (D) A goblin (D) 2 kobolds (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D | Reached skill level 1 in Armour 21 | D | Reached skill level 1 in Fighting 291 | D | Noticed a scorpion 295 | D | Reached XP level 2. HP: 21/21 MP: 0/5 315 | D | HP: 1/21 [shadow imp/nerve-wracking pain (1)] 316 | D | Slain by a shadow imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 9 Short sword || 7 Cast: Shock || 7 Use: Potion || 3