Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 36 dscm the Ducker (level 3, -1/28 HPs) Began as a Vampire Air Elementalist on July 28, 2015. Slain by a crimson imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (113 turns). dscm the Ducker (Vampire Air Elementalist) Turns: 113, Time: 00:00:38 Health: -1/28 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 2/6 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: exhausted, slowed, very slow, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of blood d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: * Level 2.7 Fighting * Level 2.5 Armour * Level 5.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The adder is severely wounded. The crimson imp blinks! The adder misses you. The adder closely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder barely misses you. The adder closely misses you. The crimson imp blinks! Your magical contamination has completely faded away. You barely miss the adder. The adder is severely wounded. The adder completely misses you. The adder closely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You miss the adder. The adder is severely wounded. The crimson imp sputters. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...).S@5...÷....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp and an adder. Vanquished Creatures An orc wizard (D) An adder zombie (D) 2 hobgoblins (D) 2 bats (D) 2 goblins (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 1 in Fighting 15 | D | Reached skill level 1 in Armour 81 | D | Noticed an orc wizard 81 | D | Noticed a crimson imp 100 | D | Killed an orc wizard 100 | D | Reached skill level 4 in Dodging 100 | D | Reached XP level 2. HP: 5/23 MP: 1/5 100 | D | Reached XP level 3. HP: 6/28 MP: 1/6 105 | D | Reached skill level 5 in Dodging 113 | D | Slain by a crimson imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 41 Cast: Shock || 5 Use: Potion || 3