Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 6 dscm the Chiller (level 1, -21/13 HPs) Began as a Vampire Ice Elementalist on July 28, 2015. Demolished by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (52 turns). dscm the Chiller (Vampire Ice Elementalist) Turns: 52, Time: 00:00:28 Health: -21/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + j - -2 dagger (curse) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons j - a cursed -2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting Level 0.6 Conjurations + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The goblin shouts! The ogre misses you. You barely miss the ogre. The ogre is moderately wounded. The kobold shouts! The ogre closely misses you. The orc shouts! You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +groKO@...(.'....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, an orc, a goblin, a kobold and a rat. Vanquished Creatures A giant gecko (D) A hobgoblin (D) A kobold (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D | Reached skill level 4 in Ice Magic 46 | D | Noticed an ogre 52 | D | Demolished by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 27 Dagger || 5 Cast: Freeze || 4 Stab: Sleeping || 2