Dungeon Sprint DCSS version 0.17-a0-1583-g2df49ec (webtiles) character file. 14 dscm the Ducker (level 2, -10/33 HPs) Began as a Vampire Ice Elementalist on July 28, 2015. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (89 turns). dscm the Ducker (Vampire Ice Elementalist) Turns: 89, Time: 00:00:37 Health: -10/33 AC: 2 Str: 12 XL: 2 Next: 27% Magic: 5/5 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), regenerating quickly, very quick, not resistant to hostile enchantments, extremely unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand weapons c - a +0 club Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: * Level 2.0 Fighting * Level 4.8 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting Level 0.6 Conjurations - Level 3.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You are too berserk! Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Really attack barehanded? You hit the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..grO@.....'....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a hobgoblin and a rat. Vanquished Creatures An adder (D) 2 bats (D) A hobgoblin (D) A jackal (D) A giant newt (D) A goblin (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D | Reached skill level 1 in Fighting 80 | D | Noticed an ogre 84 | D | Reached skill level 4 in Dodging 84 | D | Reached XP level 2. HP: 22/22 MP: 5/5 89 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 39 Cast: Freeze || 3 Use: Potion || 3