dscm the Dungeon (0, 0, D) an arrow (1, 0, D) a bat skeleton (3, 0, D) a giant newt skeleton (7, 0, D) a +0 shortbow 9 arrows an adder corpse a centaur corpse (8, 0, D) a rat corpse a worm corpse (38, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of freezing a +2 antimagic rapier (39, 0, D) a +0 pair of boots (40, 0, D) a +0 helmet (41, 0, D) a +1 scale mail