Dungeon Sprint DCSS version 0.17-a0-1582-ge6b0260 (webtiles) character file. 30 dscm the Ducker (level 3, -1/43 HPs) Began as a Vampire Wizard on July 27, 2015. Slain by a quokka (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:45 (145 turns). dscm the Ducker (Vampire Wizard) Turns: 145, Time: 00:00:45 Health: -1/43 AC: 2 Str: 11 XL: 3 Next: 3% Magic: 7/7 EV: 14 Int: 21 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis + k - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), regenerating quickly, very quick, not resistant to hostile enchantments, extremely unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: * Level 3.1 Fighting * Level 5.5 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 0.6 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the worker ant. The worker ant is moderately wounded. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You closely miss the worker ant. The worker ant is moderately wounded. The worker ant closely misses you. You hit the worker ant. You bite the worker ant. You kill the worker ant! Your Fighting skill increases to level 3! Your Dodging skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 20, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. If you weren't so full, you could now transform into a vampire bat. You barely miss the quokka. The quokka barely misses you. The quokka bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓÷▓ ▓.▓ ▓5▓ ▓.▓ ▓@▓ ▓r▓ ▓K▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a crimson imp, a quokka and a kobold. Vanquished Creatures A worker ant (D) A bat (D) 2 kobolds (D) 2 goblins (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 7 | D | Reached skill level 1 in Fighting 135 | D | Noticed a worker ant 135 | D | Noticed a crimson imp 142 | D | HP: 1/24 [worker ant (4)] 144 | D | Killed a worker ant 144 | D | Reached skill level 5 in Dodging 144 | D | Reached XP level 2. HP: 2/24 MP: 6/6 144 | D | Reached XP level 3. HP: 2/29 MP: 7/7 145 | D | Slain by a quokka Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 19 Club || 9 Cast: Magic Dart || 3 Use: Potion || 3