Dungeon Sprint DCSS version 0.17-a0-1582-ge6b0260 (webtiles) character file. 101 dscm the Nimble (level 4, -7/38 HPs) Began as a Vampire Ice Elementalist on July 27, 2015. Was an Initiate of Sif Muna. Mangled by a hill giant ... wielding a +0 giant club (33 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:01 (485 turns). dscm the Nimble (Vampire Ice Elementalist) Turns: 485, Time: 00:02:01 Health: -7/38 AC: 12 Str: 7 XL: 4 Next: 48% Magic: 4/7 EV: 17 Int: 18 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis + o - +8 glaive of the Guard {elec, +Rage AC+5 SInv} rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: icy armour, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: Bat Form, Renounce Religion, Evoke Berserk Rage You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not thirsty. You visited 1 branch Inventory: Hand weapons j - a +0 dagger o - the +8 glaive of the Guard (weapon) {elec, +Rage AC+5 SInv} (You found it in the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. p - a +2 rapier of distortion q - a +2 scimitar of protection Armour a - a +0 robe (worn) r - a +0 helmet s - a +1 chain mail Magical staves n - an uncursed staff of energy Jewellery t - a +3 ring of dexterity u - a +3 ring of dexterity Magical devices m - a wand of draining (7) Scrolls i - 2 scrolls of blinking k - 3 scrolls of remove curse l - 2 scrolls of amnesia Potions c - 3 potions of blood d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic h - a potion of invisibility Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: - Level 4.7 Fighting - Level 8.1 Dodging - Level 3.0 Stealth * Level 2.0 Spellcasting - Level 0.6 Conjurations + Level 3.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... b - Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... c - Throw Frost Conj/Ice #..... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The giant frog croaks. The rat closely misses you. You slash the rat! You kill the rat! The hill giant hits you with a giant club! You slash the hill giant! The hill giant is lightly wounded. The hill giant closely misses you. You hit the hill giant. There is a sudden explosion of sparks! You bite the hill giant. The hill giant is moderately wounded. The hill giant misses you. You hit the hill giant. You bite the hill giant, but do no damage. The hill giant is moderately wounded. The hill giant hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ..FcYKC@...[)...'_______ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hill giant, a sky beast, a giant frog, a centaur and a kobold. Vanquished Creatures A sky beast (D) An adder (D) An orc (D) A ball python (D) A hobgoblin (D) A goblin (D) A jackal (D) 3 kobolds (D) A rat (D) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Vampire Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 1 in Fighting 272 | D | Noticed a sky beast 275 | D | Reached skill level 4 in Dodging 275 | D | Reached XP level 2. HP: 23/23 MP: 5/5 286 | D | Killed a sky beast 286 | D | Reached skill level 8 in Dodging 286 | D | Reached XP level 3. HP: 21/31 MP: 6/6 286 | D | Reached XP level 4. HP: 26/38 MP: 7/7 308 | D | Found a glowing silver altar of Zin. 308 | D | Found a glowing golden altar of the Shining One. 308 | D | Found an ancient bone altar of Kikubaaqudgha. 308 | D | Found a basalt altar of Yredelemnul. 308 | D | Found a shimmering altar of Xom. 308 | D | Found a radiant altar of Vehumet. 309 | D | Found an iron altar of Okawaru. 310 | D | Found a burning altar of Makhleb. 311 | D | Found a deep blue altar of Sif Muna. 312 | D | Found a bloodstained altar of Trog. 313 | D | Found a sparkling altar of Nemelex Xobeh. 314 | D | Found a white marble altar of Elyvilon. 315 | D | Found a roughly hewn altar of Beogh. 316 | D | Found a viscous altar of Jiyva. 317 | D | Found a corrupted altar of Lugonu. 318 | D | Found a blossoming altar of Fedhas. 319 | D | Became a worshipper of Sif Muna the Loreminder 320 | D | Found a snail-covered altar of Cheibriados. 321 | D | Found a shadowy altar of Dithmenos. 322 | D | Found a stormy altar of Qazlal. 323 | D | Found an opulent altar of Gozag. 324 | D | Found a sacrificial altar of Ru. 356 | D | Learned a level 3 spell: Ozocubu's Armour 359 | D | Learned a level 2 spell: Throw Frost 480 | D | Noticed a giant frog 480 | D | Noticed a centaur 480 | D | Noticed a sky beast 480 | D | Noticed a hill giant 485 | D | Mangled by a hill giant Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 12 | 5 || 17 Glaive | | 4 || 4 Cast: Freeze | 4 | || 4 Ozocubu's Armour | | 1 || 1 Use: Potion | 3 | || 3