Dungeon Sprint DCSS version 0.17-a0-1582-ge6b0260 (webtiles) character file. 5 dscm the Ducker (level 1, -13/14 HPs) Began as an Octopode Artificer on July 27, 2015. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (24 turns). dscm the Ducker (Octopode Artificer) Turns: 24, Time: 00:00:12 Health: -13/14 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 short sword (weapon) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: * Level 2.1 Fighting - Level 1.0 Short Blades * Level 3.4 Dodging - Level 1.3 Stealth - Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You hit the giant gecko but do no damage. You grab the giant gecko. You constrict the giant gecko. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! Your Fighting skill increases to level 2! You see here a giant gecko corpse. You open the door. 2 rats, an orc, an ogre and a zombie come into view. You hit the ogre. You squeeze the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you but does no damage. You hit the ogre. You squeeze the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓)▓ ▓†▓ ▓.▓ ▓@▓ ▓O▓ ▓Z▓ ▓.▓ ▓o▓ ▓r▓ ▓r▓ ▓+▓ You could see an ogre, an orc (sleeping), a bat zombie and 2 rats. Vanquished Creatures A giant gecko (D) A bat (D) A kobold (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Octopode Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D | Noticed an ogre 24 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Short sword || 13